Sleeping BFDI Contestants Special

Sleeping BFDI Contestants Special is an interactive scene on Scratch where the 31 contestants of BFDI and BFDIA combined go to sleep for the night in Mindreader's Dormhall, Spendton, Yoyle City. It was created by Sleep Mast R and published on February 1, 2014.

Basic structure
When starting either of the two Scratch projects, the user is presented with just the building, and can travel between 10 different locations, by either clicking left, right, up, down, space on screen, or pressing those keys on the keyboard. Then when the user types "BFDI" on the keyboard, the contestants of BFDI and BFDIA combined will show up and go to sleep one-by-one. Eventually, all 31 of them will be asleep, with 6 in each bedroom (except Team No-Name's which has 7), and nothing else will happen. There are currently two versions of this scene.
 * The complicated version: Clicking on a character puts the user in following mode, in which he/she cannot travel freely, but is automatically taken to every location where the character goes. The user can then exit following mode by clicking on any on-screen character (regardless of whether or not it is the character being followed).
 * The simple version: The user cannot follow a character as in the complicated version; however, some of the contestants' dialogue can be seen through voice bubbles. (This version has been made to reduce lag.)

Description of the Place
Mindreader's Dormhall in Spendton, Yoyle City is the most soothing place for objects to sleep. It consists of five rooms with the coziest beds ever to exist, (even on top of the blankets!), and two doors for both entering and exiting. The floors are filled with fresh febreze. It also has a science room on the top floor for spending the night, next to a hole called "Top Hole" going into the middle room, designed to be perfectly safe to fall down.

Coverage of each contestant
Notes: (1) The contestants are listed in the order that they go to sleep.

(2) The dialogue is only present in the simple version. In the complicated version, the voice bubbles are preserved for the message "Follow this character?" when a character is rolled over with the mouse.

Locations and their coverage
There are 10 locations the user can travel to: outside the east door, inside the east door, five bedrooms with names near the ceiling, inside the west door, outside the west door, and above the top hole of Team No-Name's bedroom. When the project starts, the user is spawned outside the east door.

Trivia

 * The project has originally been made to enter a contest.
 * Rocky, Golf Ball and Blocky are the only characters who change locations while already sleeping.
 * Coiny is the only character who actually sleeps in a bed.
 * Pin, Rocky, Teardrop and Ice Cube sleep on the other beds' pillows.
 * Needle, Dora, Bomby, Tennis Ball, Golf Ball, Nickel, Spongy, Book, Bubble and Ice Cube sleep on top of the blankets. The rest sleep on the floor.
 * FreeSmart is the only bedroom in which a character walks past after all of the members of the room are sleeping (namely, Spongy).
 * Pin, Woody and Book are the only ones who make their first appearance directly in one of the bedrooms.
 * In the complicated version, the music is Gone Beyond by Kevin MacLeod. In the simple version, the music is Clair de Lune by Claude Debussy.
 * In the simple version only, typing Z six times in a row yields a tent in which Napkin sleeps.
 * Unlike the BFDI/A contestants, Napkin is there (and asleep) before "BFDI" is typed.
 * Typing Z six times again will respawn you back outside the east door. If "BFDI" has already been typed, the characters' actions continue uninterruptedly (even during the time Napkin is on-screen).