User blog comment:Young Little Unicorn/My Theory/@comment-33810261-20151108074057/@comment-33810261-20151108090705

Well Xany made his in 2013, where all the good animation techniques were already known. Example, BFDI started off a bit bad because it was the first object show. Same with Inanimate Insanity, that was 2011. CTW was of course made later, but it sucked because all that 100dcx had was Scratch. Look at the animation of CTW now. BOTO started off decent because it was 2013. It's like how cameras developed from satisfactory to amazing.